fun fact the Epic Games Launcher is a full Unreal Engine 4 app
An Unreal Engine app that just renders a Chromium page as far as I understand. Essentially using their own version of Electron made using the guts of one of the most complex game engines. Truly an unholy abomination.
so a game to open others games
Fuck electron so much. Give me fucking native apps.
Doesn’t every game engine… well… package a game engine in its games? Isn’t that the whole damn point
The meme is talking about when the game engine is used to nake things other than games
It’s about using Godot for deskop apps which is overkill but better than electron
Aren’t simple godot applications quite slim anyways? It doesn’t feel much different than doing it “properly”
godot is a tiny game engine lmao
What is this? Godot is cool, but what’s am that atom thing?
It’s electron. Literally just a version of chrome to open one website (the app).
Just use Godette
Context?
Electron is a software framework that essentially lets you build desktop applications using web stuff (i.e. HTML, Javascript). As such, each Electron app comes bundled with chromium, an embedded browser that is the basis of Google Chrome.
The problem is that, much like Chrome, Electron hogs a lot of RAM and other resources. And since each Electron app uses a separate instance of Chromium, the problem compounds (as opposed to having each app as a tab in your browser, where they can share resources from one single Chrome instance).
So the problem is, imagine having to run a separate instance of Chrome for each program you use. That’s why people don’t like Electron.
Godot is a game engine, but it’s also fairly capable for making desktop applications. This meme is comparing Godot, which bundles a complete game engine in each app, with Electron, which bundles a complete browser.
Chrome is based on chromium, not the opposite.
Right, thank you.
Do people build apps with Godot? Or do you mean games?
It’s not as common, but people do make standard desktop apps in Godot. Pixelorama, material-maker, and the Godot editor itself run on Godot.
and the Godot editor itself run on Godot.
that’s such a powermove lmao
It honestly is tho, and it’s a real good stress test of the UI tools, too
Oh, cool!