The two lines that best capture the tone of our System Shock remake review are identical.\

Pros: “Fastidiously accurate recreation of the original game” Cons: “Fastidiously accurate recreation of the original game”

  • Hiccup@preserve.games
    link
    fedilink
    English
    arrow-up
    0
    ·
    1 year ago

    I’m not sure remakes (or even ports) really count as preservation. Although you could think of them as preserving the popular accessibility of something resembling the original game. But I think it is nice that this remake is being faithful to the original.

    • retrohistories@preserve.games
      link
      fedilink
      English
      arrow-up
      0
      ·
      1 year ago

      Yeah, it’s not preservation in the way that preservationists use the word. Maybe we need a different term for this sort of modernisation process: game renovation maybe :D

      Drawn a lot of enjoyment from the remake over the last week or so. It can, like the original, be obscure in its signposting, but I love the shot in the arm it’s given to one of my all-time favourites.

        • lamermann@preserve.games
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 year ago

          I like your use of the word “renovation”. After playing both versions, the remake has the “spirit” of the original, and was clearly crafted with love, but it is not the original.

          What is everyone’s opinion of PowerSlave Exhumed, another Night Dive Studios release? As I understand it, PowerSlave Exhumed combined the PC and Console versions of the original game. Is this a renovation as well? The game feels very authentic to the original but I haven’t played the original console version in 20+ years. :).