Changelog for 2023-07-11 to 2023-07-17
These are the new changes over the past week, collated by yours truly with this hacky script :P
(Split the changelog into multiple parts because it’s over the 10k character limit)
Part 2 (comment)
Features
- #66847 - Add more link ups
by GuardianDll
Summary: “More tools can be connected to grid directly” - #66334 - Player character now can get sick with common cold or flu only after contacts with sick NPCs or ferals
by Night-Pryanik
Summary: “Player character now can get sick with common cold or flu only after contacts with NPCs or ferals” - #65549 - Apply different messages per intensity level
by Maleclypse
Summary: “Apply different messages at different intensity levels”
Content
- #66704 - Added some additional labels on graves.
by Daved27hundred
Summary: “Graves may have ruder writing on them” - #65702 - New monster: Colossal Zombullfrog, and zombie frogs no longer fear fire/pain.
by Nebnis
Summary: “Added new zombullfrog evolution and removed their fear of fire and pain” - #66676 - Arabic Armaments and book, More Graded Steel
by MorvarchPrincess
Summary: “Adds a new arabic armaments book that has some new and old stuff. moving multiple other things to graded steel.” - #66808 - More large building and up above start locations
by ashGlaw
Summary: “More large building and up above start locations” - #66672 - Implement all-wooden fermenting vat (see #65632).
by db47h
Summary: “Add an all-wooden fermenting vat” - #66909 - Add tactical_grenade_pouch spawn to Military Warehouse
by DonOfSandiego
Summary: “Added the MOLLE Hand Grenade Pouch to the Military Base warehouse” - #66887 - Zombie Harvest Snippets
by sadenar
Summary: “Zombie Dissection/Butchering Snippets” - #66849 - Add some splintmail additions: Splint mail greaves and vambraces
by MorvarchPrincess
Summary: “Added Splintmail Greaves and Vambraces”
Mods
- #66707 - Rattlesnake retouch, Tamable Wildlife tamable rattlesnakes
by randomtyper
Summary: “Tamable Wildlife: tamable rattlesnakes” - #66667 - [Magiclysm] Return of the Elves
by Theawesomeboophis
Summary: “Resubmission of #47984 with fixes and a roof” - #65805 - [DinoMod] giganotosaurus
by LyleSY
Summary: “[DinoMod] giganotosaurus” - #66841 - [MoM] Add noetic resilience treatment
by Standing-Storm
Summary: “Add noetic resilience treatment, fix https://github.com/CleverRaven/Cataclysm-DDA/issues/66804” - #66934 - Jsonify succession cooldown + fix some bad bugs!
by RenechCDDA
Summary: “Faction succession cooldown is now a json value, and can be modded as such”
Balance
- #66856 - Some brain bionics cannot be removed
by anoobindisguise
Summary: “you can’t uninstall bio_int_enhancer or bio_memory” - #66842 - Clear character succession cooldown when PC is badly wounded
by RenechCDDA
Summary: “Being badly wounded will always allow you to swap characters in camp while you heal” - #66911 - put f_nuclear_fuel_cell in the microlab reactor
by anoobindisguise
Summary: “microlab reactor has nuclear fuel cells instead of asrgs” - #66910 - make arbitrarily undodgeable attacks dodgeable
by anoobindisguise
Summary: “certain previously non dodgeable attacks can be dodged” - #66836 - Titanium skeletal bracing provides some bash armor
by anoobindisguise
Summary: “titanium skeletal bracing provides bash armor” - #66834 - Adjust the way Intelligence affects focus (multiplier instead of flat bonus)
by anoobindisguise
Summary: “intelligence provides a multiplier to current focus rather than adding to its value”
Bugfixes
- #66828 - Fix #66712
by MNG-cataclysm
Summary: “Add missing dialogue to tell Rubik about the Hub.” - #66814 - No more civilian de-aging
by Karol1223
Summary: “Prevents civilians from evolving into zombie children” - #66807 - Fixed bug where 'w’ield can pick up NPC items without triggering warning
by fyhannes
Summary: “'w’ield menu will now correctly trigger a steal warning when wielding an item that does not belong to player” - #66852 - Add Aluminum Bat To Practice Recipe
by BarndoBoi
Summary: “Adds the aluminum bat to beginner bash practice” - #66833 - Fix fix_time
by anoobindisguise
Summary: “fix issue where fault fixes use the wrong time to fix” - #66888 - Give the FN SCAR its attachment points back
by carmakazi
Summary: “Give the FN SCAR its attachment points back” - #66912 - remove damage malus from sig 553
by anoobindisguise
Summary: “sig 553 doesn’t have a flat damage modifier” - #66903 - Fix z-level shadows drawn on unseen tiles
by Rewryte
Summary: “Fix z-level shadows drawn on unseen tiles” - #66899 - Fix grenade manhacks
by Hirmuolio
Summary: “Fix grenade manhacks” - #66884 - Fix molotov
by Hirmuolio
Summary: “Fix molotov” - #66877 - Fix pathfinding around vehicles
by ehughsbaird
Summary: “Fix pathfinding around vehicles” - #66870 - Allow crafting tools to use linked electricity
by Kamayana
Summary: “Allow crafting tools to use linked electricity” - #66971 - Itemgroups can seal their containers
by mqrause
Summary: “Itemgroups can seal containers” - #66967 - Don’t get randomly sick anymore
by Night-Pryanik
Summary: “Don’t get randomly sick anymore”
Performance
- #66894 - Fix Nested List lag in crafting menu
by lispcoc
Summary: “Fix Nested List lag in crafting menu”
Infrastructure
- #66292 - Carrier for items on ground is nullptr
by Hirmuolio
Summary: “Carrier for items on ground is nullptr”
Interface
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(Part 2)
None
- #66827 - Bugfix: rebreather regenerator cartridges spawned without charges
by randomtyper - #66826 - Tiny fixes to books
by Karol1223 - #66806 - Fix typo in src/third_party/CMakeLists.txt
by Qrox - #66803 - Enable clang-tidy check performance-unnecessary-copy-initialization
by jbytheway - #66802 - Chip resistance should be higher for dreamdross and forged dreamdross
by Maleclypse - #66797 - fix: missing spaces
by casswedson - #66796 - Migrate some vehicle code from part indexes to part references
by irwiss - #66787 - Weekly Changelog 2023-07-03 to 2023-07-10
by kevingranade - #66786 - Routine tileset updates on 09 July 2023
by kevingranade - #66782 - magiclysm: diviner exodii mission fix
by casswedson - #66779 - Typo fix
by HuajiSama - #66843 - Removes roof from top level stairs in stadiums
by Procyonae - #66839 - fix: update old GRAB_DRAG entry
by dseguin - #66816 - Migrate some vehicle code from part indexes to part references pt2
by irwiss - #66800 - Update the table of contents in doc/JSON_INFO.md
by kevingranade - #66846 - Document more fields…
by RenechCDDA - #66840 - Empty containers are not fuel-air bombs
by RenechCDDA - #66375 - [CR]Properly index active items
by SurFlurer - #66862 - Prevent Unload_container unloading NO_UNLOAD containers
by RenechCDDA - #66830 - Accessories obsoletion strikes back
by GuardianDll - #66916 - Routine i18n updates on 15 July 2023
by kevingranade - #66914 - throttle stalebot
by kevingranade - #66904 - Places some of Karol’s plywood chairs and barstools
by Procyonae - #66901 - Let the fallen items of the dead NPC attach to the NPC’s body
by WhiteCloud0123 - #66893 - Suppress -Wmaybe-uninitialized false positives in MinGW-w64 debug build
by Qrox - #66890 - Jmath functions for mapgen
by bombasticSlacks - #66889 - Inline
sm_to_ms_copy
for multi% cpu wins in congested places.
by akrieger - #66883 - Clean up vpart_info fields, vpslots and their accessor functions
by irwiss - #66878 - More nest test fail fixes
by Procyonae - #66874 - Fix off-by-1 in ablative coverage
by irwiss - #66863 - Use activity actor to drop items when being mugged
by RenechCDDA - #66860 - No suitcases inside suitcases
by RenechCDDA - #66851 - Tidy vehicle functions for cargo
by irwiss - #66953 - Fix issue with portal storms only happening once
by Ramza13 - #66937 - Add P90 to guns_swat so mags don’t spawn alone
by randomtyper - #66920 - crafting: respect spec for std::normal_distribution
by andrei8l - #66919 - mapgen: use dbl_or_var for variable weights
by andrei8l - #66915 - Remove Pilot light from electric oven
by Maleclypse - #66873 - Allow nests to check for neighbouring flags
by Procyonae - #66973 - Add compound crossbow to Hunting Supply Store’s archery space itemgroup
by FayFlightee - #66970 - Fix messed up brs
by bombasticSlacks - #66959 - Clang Fixes
by bombasticSlacks - #66958 - Routine tileset updates on 16 July 2023
by kevingranade - #66938 - Keybindings fixes
by Qrox - #66936 - Document most event types for EOCs
by RenechCDDA - #66774 - A bunch of random item reworks: 8
by Karol1223
- #66827 - Bugfix: rebreather regenerator cartridges spawned without charges