I have no problem even if they implement path tracing with crazy amount of bounce light to make the graphics look more realistic just optimise the game and make scale it well across high end to low end hardware. Don’t make it an ass of a presentation like Starfield where dropping from ultra to low makes Jack shit of a difference to fps. Although I do trust CDPR is more competent with their PC ports than Bethesda.
I have no problem even if they implement path tracing with crazy amount of bounce light to make the graphics look more realistic just optimise the game and make scale it well across high end to low end hardware. Don’t make it an ass of a presentation like Starfield where dropping from ultra to low makes Jack shit of a difference to fps. Although I do trust CDPR is more competent with their PC ports than Bethesda.
If you’re not seeing any changes in framerate adjusting options in Starfield, you’re CPU bottlenecked.
The game manages to net 70fps at 1080p on a 3060ti without upscaling and RT. What about the game feels unoptimised to you?
If you’re unable to improve your fps by changing settings, then it’s very likely that your CPU is the bottleneck.
That games looking like starfield normally run at twice the framerate.