I’m gonna get downvoted to oblivion for this…
I just got my new OLED and weirdly enough, upon booting it I saw something that I didn’t even think of till now. With the new OLED, the sub-pixel arrangement is slightly different than the LCD, and it’s causing white edge (specially on text) to have this green/magenta fringing. It’s extremely faint, and it’s not particular to the Steam Deck since I know of other OLED panels that have the same fringing. However I have heard zero mention of this and I have to say that although this matters close to nothing while playing videogames, it’s something I do see with subtitles.
With this out of the way, the screen looks amazing and I’m more than ready to sell and replace my LCD deck now. I hope the technology gets there where this isn’t an issue anymore!
I just got my SD OLED and I hate the green and red tint that it has im white at the edges :(
Full disclosure, I didn’t downvote you for the content of your post but because the “no one said this, so I will even if I am downvoted to oblivion!” stuff is obnoxious.
i would have done the same
I have this on my alienware OLED monitor. bothered me for a week. not anymore
Ohh, so the green/red(ish) colors I see around text on every OLED screen I own is because of this. I thought this is a persisting hallucination I got from taking too much LSD (since I’ve never really noticed it before)
Thank you for sharing. I believe this is valuable post, bcs if this can be fixed by Valve on SW level, as other comments sugests, this needs to be talked about so they even care to improve this. Without criticism there cant be improvement. Glorify SD only without valid criticism (even i love SD btw) will not push the improvements where there needs to be.
Nuf said, I hope this will be improved, as other problems on 3.5 FW. For example since the update má Wi-Fi acting strangly when in Steam shop (disaconnecting periodicaly) but it is ok when downloading stuff, i suspecting some emergy saving feature which needs to be adjusted. And theres surly more issues to be solved.
curious to see this kinda shot on the BOE panel just to compare it to Samsung panel since might help explain why ppl are experiencing more Mura effects on samsung screens
I thought these were supposed to have RGB stripe subpixels?
Text does look bad on this. I assumed it was cause of the low res. Good to know.
I’ve played through a few games since getting the OLED and felt the exact opposite. As in it was noticeably better than the LCD variant. I’ll be on the lookout for this going forward.
While I haven’t done a direct comparison to the LCD since getting the OLED, I recall text on the LCD being horribad and one of the first things I noticed was not straining to read on the OLED.
IIRC I played these for at least an hour:
- jurassic park evo 2 (text heavy)
- disco elysium (text heavy)
- ghostwire tokyo
- katamari reroll
- olli olli world
Does the Switch OLED have the same sub pixel issue?
From those two pics, I think I’d rather look at the OLED
Haven’t noticed it on mine. Which panel do you have?
Thread with how to find out: https://www.reddit.com/r/SteamDeck/comments/182t8hr/lets_check_if_you_have_samsung_or_boe_oled_panel/
I always hear people whine about this on OLED’s.
I have a 49” G9 OLED in front of me. Text looks absolutely fine.
Maybe I’m a luddite but can you explain in more detail what I should be noticing? The colors in the second picture look less white but I otherwise don’t understand what’s wrong.
Do you have an example of what you’re seeing that isn’t so zoomed in on individual pixels?
yeah someome in the comments posted a pic of what this looks like on other screens, when it’s more noticeable: https://www.reddit.com/r/SteamDeck/s/aCS7wPe7rl
If you look on the microscope pics, the left edges have a greener edge whereas the right edges have a more reddish/magenta fringe
Yeah, it’s like this with every oled. Look up reviews of the first LG 27in Oled, and you’ll see every single one mention this.
I feel like it really only comes up with OLEDs that are physically close to your eyes. Handhelds, VR headsets, etc.
The pixel fill rate is another thing. I noticed right away that my OLED Deck had more “black space” between pixels than my LCD Deck did. It’s not something you notice without comparing them side by side, but it definitely contriubes to a grainy-er look in some instances.
In the original Oculus Quest, it caused noticeable screen door effect.
People act like OLED is the second coming of Christ, but it has tradeoffs just like every other type of screen. Overall, OLED produces the best picture quality, IMO, but it’s not the king of all aspects of picture quality.
This is very interesting because I thought it was a stripe but apparently not…
If you turn off anti-aliasing, the fringes will go away but then you won’t have “smooth” edges. You could also alternatively use greyscale AA instead of subpixel AA (which would be using the individual RGB subpixels).
for greyscale in the .fonts.conf file for “rgba” have it say “none” as the value instead of “rgb”.
This is what passes for stripe on OLED. The Switch layout is similar. It does have one R, G, B stripe per pixel, but you can see that they aren’t laid out in a simple, equal way like on LCDs.