I’ve mostly been killing Vardorvis because I think it’s fun and challenging, but in the last 5 kills I’ve made a total of 25k (mith javelins, lots of lava runes, etc.) and definitely burned more than that in supplies. Maybe it’s a skill issue, but I am definitely in the hole quite a bit when death costs are so high and it’s super easy to die at Vard.

  • clive@sh.itjust.works
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    11 months ago

    Yeah it doesnt seem like they were really created to rival Vorkath/Zulrah/Muspah in gp/hr. So far Ive only tried Vardorvis and Duke post quest, and I’m a long way from recouping the death costs when i get 5-10k worth of runes every kill

  • GetsThruBuckner@lemmy.worldM
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    11 months ago

    Definitely a GWD type table where all the money is in virtus and ring drops. They don’t get melted like the GWD bosses which is the difference. I like them though

  • MegaUmbreon@lemmy.world
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    11 months ago

    Some bosses have high ticket drops, some have consistent money drops. Having both would be broken.

  • Ew0@lemmy.sdf.org
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    11 months ago

    Tbh it seems more like Phosani’s than consistent gp, rings are probably like 1/500-1k and Virtus is probably around 1/200 or something…

  • Alimentar@lemmy.world
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    11 months ago

    I’ve heard that the value of your loot depends on how ‘perfect’ you are at killing it. If you sturggle with it, you won’t be rewarded as much.