This is where the argument that piracy is also preserving games stands up. Although, it begs the question why games developers do not properly archive their software.
This is where the argument that piracy is also preserving games stands up. Although, it begs the question why games developers do not properly archive their software.
Watch it get found by an employee in a personal backup and then later get fired (like what happened with Toy Story 2) or get into trouble for “inappropriate copying of company property” or something similiar
I mean, the woman who had the toy story 2 backup did get fired like 25 years later. That is a quarter of a century.
For the rest of the world that’s equal to 10 kg
You word this as if this was the reason she got fired.
She was also the producer for Lightyear, which imo was not a very good movie.
But but but UFOs.
Wait, she was fired like over 20 years later. How are those events even connected?
Yeah. I mean credit where credit is due, but saving a project once doesn’t give you a lifetime get out of future screwups pass. It might give you leniency on the next few projects you worked on, but it’s been years at this point.
It should probably also be mentioned that she was laid off, not fired.
But thats not the reason she was fired though.