cross-posted from: https://sh.itjust.works/post/15970074

Valve:

  • popularized DRM on PC
  • killed the used games market on PC
  • bans people for selling their Steam account
  • contributed to popularizing microtransactions, loot boxes and Battle Pass
  • forces you to run a proprietary app to play your games
  • forces updates on you
  • pretends they invented Wine
  • ships devices with a proprietary SteamOS
  • forces devs to use proprietary libraries to use Steam’s features

Gamers:
Yes uncle Gaben more of that please!!!

  • lemmeee@sh.itjust.worksOP
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    8 months ago

    I wasn’t disregarding Valve’s contributions to free software. I’m glad to hear that they have contributed so much and I would like to read more about them if you have the links. They deserve to be praised for that, but it doesn’t cancel out all the bad things that they’ve been doing for many years. Microsoft (for example) contributes to free software too, but at the same time they take away their user’s freedom. Valve deserves criticism for this just like Microsoft deserves criticism for the unethical things that they are doing. It’s awesome that Valve is contributing to a good cause in the last few years, but look how much freedom they have taken away from us.

    It seems very important to you that people use GNU/Linux, but if they will be using Steam and other proprietary software, how is that better than them using Windows? They still won’t be able to control their own computers, so what’s the point? The goal isn’t to have people leave one proprietary ecosystem to become trapped in another. The goal is for them to have freedom. I want to live in a free society. The only way to make that happen is to destroy proprietary software. So as long as Valve makes non free software and takes away their user’s freedom with DRM, they are our enemy. Just like Microsoft, Apple, Google and any other company that does the same.

    It seems that your goal is to have the most features, but the goal of GNU/Linux and the free software movement is to have freedom - something that Valve doesn’t want their users to have.

    PS
    GOG’s client is proprietary, which is terrible, but at least it’s not required and there is a libre alternative - Heroic Games Launcher (it works on GNU/Linux too).

    • kyub@discuss.tchncs.de
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      8 months ago

      https://piped.video/watch?v=KW6E51xXcWc for Valve’s contributions, by a KDE dev. According to a 2022 interview they pay over 100 open source developers working full-time on various important open source projects, from Mesa to Vulkan to AMD GPU drivers to KDE Plasma to gamescope to Wine to DXVK and VKD3D to you name it. The whole desktop ecosystem is benefitting from this, not just the Steam Deck, and not just gaming.

      I get that proprietary software and DRM is a general problem, and Steam is part of that problem, but completely getting rid of that is simply a battle for another time, further in the future. The first battle is to get Windows users abandon their Microsoft/Apple cages, and that’s a win that’s actually within reach now. Windows also becomes worse by itself, further accelerating the change. That’s important, because running a proprietary OS is still much worse than running some proprietary applications or games on a free OS. A closed OS completely shifts control away from the user, leaving only what the developer allows you to do, and it allows the dev to always push his or her agenda by favoring applications from the same developer, and allowing the developer to establish proprietary APIs and libraries like DirectX which was problematic for the competition for quite some time. Establishing Linux as a neutral, user-controlled, non-proprietary, much more trustworthy OS is the first step away from that. And to reach that, users will have to be able to run at least some of their usual applications or games on Linux as well. Otherwise they simply wouldn’t switch in the first place. For a regular user, using Linux cannot feel like being a downgrade. A regular user does not understand the ethics behind closed and open source and will never choose a worse free option over a better proprietary one. That either means the free options must become true rivals, or - which is the easier goal for now - the proprietary apps have to run on Linux just as well as people are used to.

      A “war” isn’t being won all at once instantly, but by winning several smaller battles after one another. Which takes time.

      • lemmeee@sh.itjust.worksOP
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        8 months ago

        I get that proprietary software and DRM is a general problem, and Steam is part of that problem, but completely getting rid of that is simply a battle for another time, further in the future. The first battle is to get Windows users abandon their Microsoft/Apple cages, and that’s a win that’s actually within reach now.

        The free software movement was started 40 years ago. We can’t just give up now. How many years should we wait? People are only becoming more dependent on computers and our problems keep getting worse. Windows users have been able to abandon it many years ago, but they don’t care about freedom.

        Windows also becomes worse by itself, further accelerating the change.

        I had the same feeling about 10 years ago, but users of proprietary software are willing to take a lot of abuse. It’s almost impressive how stubborn they are. This includes users of Reddit, Twitter, Apple and others. I don’t think Microsoft will lose any significant amount of users just by abusing them more, and when it comes to features, Windows is improving lately.

        That’s important, because running a proprietary OS is still much worse than running some proprietary applications or games on a free OS. A closed OS completely shifts control away from the user, leaving only what the developer allows you to do, and it allows the dev to always push his or her agenda by favoring applications from the same developer, and allowing the developer to establish proprietary APIs and libraries like DirectX which was problematic for the competition for quite some time.

        I agree that more freedom is better, but if people don’t understand the end goal, they will keep making the same mistakes. SteamOS is proprietary. Most of the popular GNU/Linux distros have proprietary software in their repositories. On mobile I see people switching from proprietary Android to proprietary Sailfish OS. They just keep falling in the same traps over and over again. Steam is one of those traps. If GNU/Linux became mainstream on desktop today, I have no doubt that it would be a proprietary distro. Then it will be only a matter of time before it turns into something even more proprietary like Windows. Because why wouldn’t it?

        A regular user does not understand the ethics behind closed and open source and will never choose a worse free option over a better proprietary one. That either means the free options must become true rivals, or - which is the easier goal for now - the proprietary apps have to run on Linux just as well as people are used to.

        That’s why we must explain it to them. Some will listen and others will not, but there is nothing else we can do. We are doing our best to rival the proprietary apps, but it’s a battle we’ve been fighting for 40 years. There will always be something missing and even if there isn’t, it will always be inconvenient to switch from something you already know. Reddit users could switch to Lemmy, but they won’t. If at some point they decide to switch to some other proprietary alternative, that will not fix their problem. It will be only a matter of time before the other company or developer starts abusing them too.

        A “war” isn’t being won all at once instantly, but by winning several smaller battles after one another. Which takes time.

        I know, but if we make compromises on our freedom, we will never keep it. The companies that make proprietary software will not let us. They could make money from developing libre software instead, but they don’t have to, because our society thinks non free software is fine.