Darkness stirs on the rim. Survive flesh infestations, cultist attacks, shambling undead, blood rains, invisible hunters, and other sanity-shredding perils. Capture and study entities to harness the power of the void. Conduct psychic rituals and awaken an evil machine god.
That’s a fast turnaround from the initial teaser!
I’m so stoked by this new direction. Rimworld has always been horror-adjacent with savage cannibalism, deep trauma that leads to madness, and the fragility of technology.
I hope this can really mix up the gameplay rather than just add more levers to pull as you progress through a routine process.