The fact that developers have to cater to multiple platforms that have hardware limitations and different operating systems has led to worse quality of games of time. Console exclusives are anti-competitive, monopolistic, and they lead to a terrible consumer experience.

  • mojofrododojo@lemmy.world
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    5 months ago

    console exclusives should be banned

    been a pc builder and gamer my whole life, so I agree with your frustration but goddamn this is silly. Banned?

    By whom, the world gamedev oversight committee?

    The united nations?

    LOL

    • kratoz29@lemm.ee
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      5 months ago

      I think it is silly too, but not for your reasoning but, come on bro, it is like if you said let’s go ban selling OS in PCs altogether, you will need to install it yourself, that is the same sentiment for consoles vs PC, people like plug & play devices, and PC sadly are not there yet (some devices like the Steam Deck have a closer approach though).

  • viking@infosec.pub
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    5 months ago

    Most developers counter that they do console exclusives because there’s too much piracy on the PC gaming market.

    No idea if that’s true, or if it even matters.

    Personally I think the quality of games has suffered mostly through pressure from investors (and fans) to release them as early as possible, and focus is now overwhelmingly on multiplayer online experiences rather than carefully curated level and mission design.

    • MudMan@fedia.io
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      5 months ago

      Nah, it’s not been about piracy for a while, and even when it was about piracy it wasn’t just about piracy. PC development is inherently harder because there isn’s a locked hardware target, so compatibility is difficult and expensive to service. And for a long time, PC sales were just much, much lower than console sales.

      Both of those things have changed for a while, partially through the reduction of options in the PC market, partially through PC hardware manufacturers increasingly doing the job of servicing big games with dedicated drivers and partially through Valve becoming a closed, DRM-enabled platform more comparable to a console. You can chart that process, and it’s long, difficult and full of ambiguity.

      I have lots of thoughts on “game quality” as well, but it’s hard to know what people even mean with that sometimes (bugs? design? content?). In general games today are… kinda great. Last year in particular was mind blowing. That said, games can get huge, expensive and complicated now in ways they couldn’t really a few decades ago. But it’s also true that games are more varied. Every game in 1994 looked more or less like every other game because the hardware could only do so many things. Today you can play retro 8-bit games AND effectively CG film-quality narrative experiences on the same hardware. It’s crazy how expansive, varied and creative games have become.

      Even if one thinks quality has gone down, though, it clearly isn’t because of consoles.

  • hark@lemmy.world
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    5 months ago

    It’s not like if consoles stopped existing then developers would solely target top-end PCs. They will target as large an audience as they can, unless paid to stay exclusive. Most games these days use a pre-made engine that already targets multiple platforms, so it’s not as difficult to port to multiple platforms as before.

    • MudMan@fedia.io
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      5 months ago

      This is a great point. If you want to know what the target hardware becomes if you remove consoles from the picture you can go look at the Steam survey. The typical gaming PC is a 6 core Intel machine with a Gforce 3060 and 16 gigs of Ram pushing a 1080p monitor and running Windows 10. And that’s up from the old top GPU, the 1650, which currently sits at number three on the charts.

      That, you’ll notice, is worse than the current spec for modern consoles. It’s also why the huge PC hits in history have looked like LoL, World of Warcraft or Minecraft, not like Crysis and Cyberpunk 2077.

      Consoles are why you get Alan Wake 2 on PC instead of the Alan Wake model from Fortnite.

  • Blackmist@feddit.uk
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    5 months ago

    Really? Some of the best games out there are (or were for a long time) exclusive to one platform.

    I’d much rather have a God of War, or Tears of the Kingdom, or a Half Life Alyx than a sea of endless Assassins Creed or Call of Duty games.

    You want to look at who is killing PC games, look no further than Nvidia’s pricing and pushing devs to use RT features their competitors cannot match.

    • hark@lemmy.world
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      5 months ago

      The graphics card has become the single most expensive part in a gaming PC by far, it’s ridiculous. Because of how crazy nvidia has been with their pricing, and AMD being happy to match them in pricing, I’m fine sticking with my eight year old PC. Most games I play are older anyway. I think eventually integrated GPUs will be considered “good enough” that most PCs won’t be using a dedicated graphics card, just like how dedicated sound cards aren’t the norm anymore. The downside would be having to get a new CPU to have a new GPU as well, but with even low-end graphics cards being ridiculously expensive, you’d basically be getting a free CPU upgrade with your GPU upgrade.

      • Blackmist@feddit.uk
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        5 months ago

        Yeah, I’m part of the gang keeping the trusty 1060 in the top GPUs on Steam.

        If there was a PS5 priced PC of similar spec I’d be all over it. As it stands I’ll just not upgrade until my current one dies.

      • MudMan@fedia.io
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        5 months ago

        Yeah, I know people are on board with the Steam Deck, but it’s an interesting process to see more and more laptops and small PCs targeting that same hardware and the handhelds making it a target that developers want to keep in mind.

        I think there’s a future where whatever the baseline integrated GPU for each CPU generation is becomes the new “console target” because that’s where people will be gaming on handhelds and laptops, with dedicated GPUs becoming the old PC market spec for enthusiasts wanting to crank it all up.

        I’m not against it, but it’s a lower target than the equivalent same-gen console spec, which is also some APU but without the limitation of having to be working on a battery. In that sense I hope we keep getting console generations to have a decent gradient of handheld battery-powerd APU>console wall plugged APU>dedicated GPU. That seems like a reasonable spectrum.

  • MudMan@fedia.io
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    5 months ago

    I prefer platform agnosticism, but this is demonstrably not true.

    Consoles are a set hardware target, which has been really helpful for the PC market. Once all consoles landed on a similar architecture (Xbox 360 era and beyond), consoles became very helpful to set a baseline for hardware that then PC can leapfrog over.

    Exclusives are a different conversation, and those have pros and cons. It’s increasingly an irrelevant conversation, though, as every platform except for Nintendo becomes increasingly PC-compatible.

    • Mirshe@lemmy.world
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      5 months ago

      Pretty much this. Consoles are incredibly good at establishing a baseline (although Nintendo’s anemic Switch hardware can stay out of the conversation), and giving you a pretty decent idea of the sort of performance you’d see out of a lower-middle tier gaming PC. You can then scale performance from there without running into the “will it run Crysis” issue.

      I do agree that EXCLUSIVES shouldn’t really be a thing, but…consoles are not necessarily a bad thing.

  • Schaedelbach@feddit.de
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    5 months ago

    Why is it the responsibility of, say, Nintendo to make all their games available on all platforms? They make their own hardware and games that are optimized to run on that hardware. Sure, the Switch is inferior to a modern pc in performance and all that but at the end of the day Nintendo chose what their hardware can do and make games accordingly. The fact that most developers and publishers want to release their games on all platforms is not the responsibility of Nintendo. If the most important thing is that every game runs the same on every platform there is no need for hardware like the Switch, which, like it or not, has done something new and interesting. Kinda the same with VR. I personally don’t care for VR but it’s at least something different.

  • Breezy@lemmy.world
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    5 months ago

    Upvote because this is unpopular, I disagree but whatever. Im not a pc gamer granted, but i think if there were no consoles and everyone had to be on the pc upgrading pyramid scheme, gaming companies would be hard pressed on how to develop games. There would be a smaller gaming release windows for most people while the ones who could keep up would probably face buggier games since systems are constantly changing.

    • TrickDacy@lemmy.world
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      5 months ago

      pc upgrading pyramid scheme,

      Lol no. The days of needing to upgrade your PC more than once every 7-10 years have been gone for a while

      • Breezy@lemmy.world
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        5 months ago

        Once evey 7 or ten years??? Thats like a console lifespan. Im talking about having to stay up to date on latest pc hardware every year or 2.

          • Breezy@lemmy.world
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            5 months ago

            Well as someone who doesn’t have a gaming pc, that’s how i see things. I could very well be wrong, but im not going to take the opinion of someone who says they dont see how people use a controller.

            • HauntedCupcake@lemmy.world
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              5 months ago

              “As someone without enough knowledge to form a correct opinion, here’s my opinion. No, I will not back down when someone more informed presents new information.”

            • dan1101@lemm.ee
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              5 months ago

              I agree with them too, upgrading PCs has amounted to a new video card every 4-5 years and a new motherboard/CPU etc every 8-10 years. I’m not one that demands 120fps and 4k and all that though. Video cards are now more expensive but they also don’t need upgraded as often.

              Also games are cheaper on PC, with regular free giveaways. And we have a huge library, all the way back to DOS games via DOSBox and console and arcade emulators.

              And I play with controller on PC all the time for games like Forza Horizon, Elite Dangerous, and console emulators.

              • TrickDacy@lemmy.world
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                5 months ago

                Controllers are nice for certain games. On PCs you at least have options! I just can’t stomach playing shooters on a controller.