• Sami@lemmy.zip
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    6 months ago

    No outright jumpscares but the game is scary/tense during certain sections. One section happens in near complete darkness and playing that with headphones at 3AM is not the best idea.

      • Sami@lemmy.zip
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        6 months ago

        Headphones are actually better for the creepiness-factor/immersion for this game.

        • Gerudo@lemm.ee
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          6 months ago

          Agree, I have a legit Atmos theater setup, and the headphones still are the better option.

        • Mog_fanatic@lemmy.world
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          6 months ago

          If I remember right, they took extra special care with the audio for this with regards to spatial audio. Without spoiling much there’s a lot of voices and whispers that they wanted to feel were coming from different directions so headphones really change the experience.

          For honestly not really loving the gameplay all that much, this game was so awesome and so memorable. I watched all the bts stuff afterwards and can’t wait for the next one. Really cool and unique game

          • Tarquinn2049@lemmy.world
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            6 months ago

            Yeah, the sound was recorded spatially, with one of those surrogate heads with mics all over it. The voice actors moved all around the head when delivering their lines. It’s even better with VR spatial audio, I hope the sequel gets VR too.

            • Klear@sh.itjust.works
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              6 months ago

              There is a credit sequence in Asgard’s Wrath where you’re in a pub and a band is playing while the credits roll. Nothing fancy. But then I realised that when I turn my head, I can hear the instruments each coming from the specific place where the band member is. Such a small detail but it managed to blow my mind.