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Just more AAA bullshit…
And I’m sure a ton of gamers who will reward this behavior too.
Just more AAA bullshit…
And I’m sure a ton of gamers who will reward this behavior too.
Likely less of a hardware thing and more of a, “made with a ten year old engine that was discontinued seven years ago.”
Originally I was gonna say Unreal Engine 5 only has a smallish performance hit when Lumen Global Illumination is enabled, but when I looked up the helldivers engine, they outright cite its discontinuing for, “not being able to compete against UE and Unity.”
Edit: the engine is Autodesk Stingray, since I failed to name it.
Edit 2: apparently Helldivers 2 was in production since before Stingray was discontinued, but still, why’d they try to put GI in such an old engine? Did nobody consider the stress a new lighting model would apply to an engine that barely existed before the idea of GI?