• rglullis@communick.newsOP
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    4 months ago

    And some (a lot of) people like using social media on their phones instead of a computer. You’re bound to drain their batteries real fast by moving application logic there.

    Messaging applications (that need to be online all the time) don’t have this issue. Mobile email clients are even more conservative in resource usage. Why would an AP client be any different?

    You are not going to be transcoding video or executing complex machine learning analysis on the device. I can reasonably argue that a local-first AcvitityPub application would be no different in resource usage than something like a modern XMPP or Matrix client.

    • h3ndrik@feddit.de
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      4 months ago

      Because with all of that, messaging, email, xmpp, matrix and ActivityPub most of the magic happens on the server. Take email for example. The server takes care to be online 24/7. It provides like 5GB of storage for your inbox that you can access from everywhere. It filters messages and does database stuff so you can habe full text search. Same with messaging. Your server coordinates with like 200 other servers so messages from users from anywhere get forwarded to you. It keeps everything in sync. Caches images so they’re available immediately.

      That allows for the clients/Apps to be very simplistic. It just needs to maintain one connection to your server and ask if there’s anything new every now and then. Or query new data/content. Everything else is already taken care for by the server.

      OP’s suggestion is to change that. Move logic into the client/App. But it’s not super easy. If you now need to be concerned on the client with maintaining the 200 connections at all times instead of just 1 to see if anyone replied… Your phone might drain 200 times as much battery. And requiring the phone to be reachable also comes with a severe penalty. Phones have elaborate mechanisms to save power and sleep most of the time. Any additional network activity requires the processor and the modem to stay active for longer periods of time. And apart from the screen thats one of the major things that draws power.

      • rglullis@communick.newsOP
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        4 months ago

        What I am proposing is not getting rid of the server, just reducing the amount of functionality that depends on it. You won’t be connecting with 200 different servers, you will still have only one single node responsible to get notifications.

        Regarding storage: I can speak from experience that it you can have a local-first architecture for structured data that does not blow up the client. In a previous work, we built a messenger app where all client data was stored on PouchDB which could be synced via a “master” CouchDB. All client views would be built from the local data. Of course, media storage would go to the cloud, which means that the data itself was only highly-compressible text. You can go a looooong way with just a 1GB of storage, which is well within the limits of web storage

        • h3ndrik@feddit.de
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          4 months ago

          Hmmh. But how would that then change Mastodon not displaying previous (uncached) posts? Or queries running through the server with it’s perspective?

          And I fail to grasp how hashtags and the Lemmy voting system is related to a client/server architecture… You could just implement a custom voting metric on the server. Sure you can also implement that five times in all the different apps. But you’d end up with the same functionality regardless of where you do the maths.

          And if people are subscribed to like 50 different communities or watch the ‘All’ feed, there is a constant flow of ActivityPub messages all day long. Either you keep the phone running all day to handle that. Or you do away with any notification functionality. And replicating the database to the device either forces you to drain the battery all day, or you just sync when the user opens the App. But opening Lemmy and it takes a minute to sync the database before new posts appear, also isn’t a great user experience.

          I’d say we need nomadic identity, more customizability with the options like hashtags, filters and voting. Dynamic caching because as of now Fediverse servers regularly get overwhelmed if a high profile person with lots if followers posts an image. But most of that needs to be handled by servers. Or we do a full-on P2P approach like with Nostr or other decentralized services. Or edge-computing.

          I don’t quite get where in between federated and decentralized (as in p2p) your approach would be. And if it’d inherit the drawbacks of both worlds or combine the individual advantages.

          And ActivityPub isn’t exactly an efficient protocol and neither are the server implementations. I think we could do way better with a more optimized, still federated protocol. Same with Matrix. That also provides me with a similar functinality my old XMPP server had, just with >10x the resource usage. And both are federated.

          • rglullis@communick.newsOP
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            4 months ago

            But how would that then change Mastodon not displaying previous (uncached) posts?

            You default to push (messages that come through the server), and you fall back to pull (the client accessing a remote server) when you (your client) is interested in fetching data that you never seen.

            And I fail to grasp how hashtags and the Lemmy voting system is related to a client/server architecture

            hashtags, sorting and ranking methods, moderation policies, and pretty much everything aside from the events themselves are just ways to visualize/filter/aggregate the data according to the user’s preferences. But it turns out that this is only “complex” when your data set is too large (which is bound to happen when your server has to serve lots of users). If you filter the data set at the client, its size becomes manageable.

            we do a full-on P2P approach like with Nostr

            Nostr is not p2p, and p2p is not what I am talking about. Having logic at the client does not mean “p2p”.

            XMPP server (has less resource usage and is) federated.

            Yes, because the XMPP server is only concerned with passing messages around!