• TrousersMcPants@lemmy.blahaj.zone
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      1 year ago

      This has been the standard in RPGs for as long as expansions have existed though. What’s the point of a level cap increase without any content to do at those new higher levels?

      • Y|yukichigai@lemmy.sdf.org
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        1 year ago

        Yeah, that’s been a thing in RPGs and FPS-RPGs consistently for several decades. Fallout 3 and New Vegas, most of the Borderlands series, The Division 2 all spring to mind.