I often daydream about how society would be if we were not forced by society to pigeon hole ourselves into a specialized career for maximizing the profits of capitalists, and sell most of our time for it.

The idea of creating an entire identity for you around your “career” and only specializing in one thing would be ridiculous in another universe. Humans have so much natural potential for breadth, but that is just not compatible with capitalism.

This is evident with how most people develop “hobbies” outside of work, like wood working, gardening, electronics, music, etc. This idea of separating “hobbies” and the thing we do most of our lives (work) is ridiculous.

Here’s how my world could be different if I owned my time and dedicated it to the benefit of my own and my community instead of capitalists:

  • more reading, learning and excusing knowledge with others.
  • learn more handy work, like plumbing and wood working. I love customizing my own home!
  • more gardening
  • participate in the transportation system (picking up shifts to drive a bus for example)
  • become a tour guide for my city
  • cook and bake for my neighbors
  • academic research
  • open source software (and non-software) contributions
  • pick up shifts at a café and make coffee, tea and smoothies for people
  • pick up shifts to clean up public spaces, such as parks or my own neighborhood
  • participate in more than one “professions”. I studied one type of engineering but work in a completely different engineering. This already proves I can do both, so why not do both and others?

Humans do not like the same thing over and over every day. It’s unnatural. But somehow we revolve our whole livelihood around if.

  • AlexWIWA@lemmy.ml
    link
    fedilink
    English
    arrow-up
    19
    ·
    1 year ago

    I’d rewrite the game engines for Command & Conquer games so that they could be modernized.

    It’s a perfectly doable task, but not with the amount of free time I have.

      • AlexWIWA@lemmy.ml
        link
        fedilink
        English
        arrow-up
        3
        ·
        1 year ago

        I’ve thought about it but their vision is pretty different from what I want to do. I want to keep red alert 2 fully original but decouple frame rate and game speed, and decouple resolution from zoom level.

    • 9point6@lemmy.world
      link
      fedilink
      arrow-up
      3
      ·
      1 year ago

      I assume you already know, but the first two in the series got the “remastered” treatment a couple of years ago. I’m holding out hope that Tiberian Sun and RA2 are in the works getting the same treatment

      • AlexWIWA@lemmy.ml
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        Yeah I’ve been wanting those so badly. If they open sourced red alert 2 I would be in heaven. I’d immediately start work on decoupling game speed from frame rate.

        I wish I could get the generals source code so I could fix the path finding, but until I’m rich enough to retire and remake the engine, or unless they open source it, I can’t do it :/

        • 9point6@lemmy.world
          link
          fedilink
          arrow-up
          2
          ·
          1 year ago

          There’s a godlike reverse engineer of the early c&c games out there called Nyerguds, I’m pretty sure he could give you a guided tour through the TD and RA binaries in Ida Pro at one point in time.

          I wonder if he ever put much time into the TS/RA2 engine, I know he wrote modding tools for them.

            • 9point6@lemmy.world
              link
              fedilink
              arrow-up
              2
              ·
              1 year ago

              Haha no way, I worked a little on that ages ago, I was Irony on the forums something like a decade ago

              • AlexWIWA@lemmy.ml
                link
                fedilink
                English
                arrow-up
                2
                ·
                1 year ago

                I was never on the forums for cncnet sadly. I started contributing during early covid. I’ve been playing C&C since 2000 though