Unity May Never Win Back the Developers It Lost in Its Fee Debacle::Even though the company behind the wildly popular game engine walked back its controversial new fee policy, the damage is done.

  • DankMemeMachine@lemmy.world
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    11 months ago

    I hope to see a lot of the features added to Godot that Unity refugees have been requesting and working on (because, yknow, open-source) and would expect to see at least 25% Godot 25% Unity 50% Unreal in the job market. Although honestly it is more likely that Unreal takes up a larger share of the market going forward, whereas in the past it has been like 60% Unity positions and 40% Unreal positions (due to Unity use on smaller projects, indie games, and use in the VR training industry).

    • hamsterkill@lemmy.sdf.org
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      11 months ago

      2D projects also used Unity at a very high rate. Unreal has never really been considered suitable for 2D work. I’m not sure if Godot is.