I simply don’t understand how Sony studios extract the visuals they achieve in their games from old hardware. It feels like tech sorcery.
I simply don’t understand how Sony studios extract the visuals they achieve in their games from old hardware. It feels like tech sorcery.
How is nearly every answer in this thread wrong?
I don’t think they’re necessarily wrong but I’d love a nice ELI5 answer that’s not just “there’s one kind of hardware and the developers try really hard to make it run good”
Also, I thought Ratchet and Clank ran at a solid 60fps.
What’s the right answer?