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Joined 1 year ago
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Cake day: July 6th, 2023

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  • neither community is particularly active. in c/kirby, i’d say there’s only two people, including me, who regularly post or comment. i’ve posted two fanwork-y things to c/kirby; the first wasn’t very well received for some reason, the second was reasonably well received. so i don’t really know! they’re not really big/active enough communities to have a specific stance on fanfiction, i think

    but if c/kirby gets more active, i’ll do my part in fostering a welcoming spirit towards fanfiction!

    (…i know that r/kirby wasn’t particularly fond of shipping, as far as i could tell.)




  • i’m just gonna use this as my place for dumping small observations that don’t deserve a full thread

    will probably be too preoccupied with another thing to contribute content to c/kirby over the next few days, so have this little thing before then:

    here’s a thing i learned while making something that i’ll hopefully be able to show c/kirby sometime:

    the b section of dedede’s theme, added in super star, is subtly different in most renditions of the theme (as far as i can tell) in modern games (return to dreamland onward). here’s super star’s version against star allies’s version for reference. by “b section”, i mean the 16 measures from the beginning of the timestamp until the point where the song loops.

    • the lead-in note to measure 1 (and the more subtle lead-in notes to measure 7) – only there in the old versions of the theme. in contrast, the lead-in notes to measure 5 continue to be there, and there were never any lead-in notes to measure 3 to begin with. (you can split 0:28-0:40 KSS / 0:57-1:10 KSA into 4 “phrases” (not trying to use that word in the technical music theory sense) – measures 1, 3, 5, and 7 refer to the first measure of each phrase. first and last phrase have pickup notes only in the KSS version; regardless of version, second phrase never has any pickup notes and third phrase always has pickup notes.)
    • the rhythm for the second half of the section – in particular, measures 9 and 10 [0:40-0:43 KSS / 1:10-1:13 KSA] – is different.



  • it shows up on lemmy.world… though i can’t reply to it from there, which is a problem

    anyway, the way crowned transitions into its climax is pretty neat. this is how the song is structured:

    intro (0:00-0:12): magolor, the far flung traveler
    main (0:12-1:08) {
        original melody (0:15-0:49)
        the adventure begins (0:41-0:54);
        magolor, the far-flung traveler (0:54-1:08)
    }
    repeat (1:08-1:50) {
        original melody (1:11-1:37)
        the adventure begins (1:37-1:47)
        magolor, the far-flung traveler (1:47-1:50)
    }
    climax (1:50-2:23): green greens (1:50-1:57); kirby's triumphant return (1:57-2:11)
    
    

    notice how the repeat of magolor, the far-flung traveler is much shorter than the first time though? instead of letting the adventure begins play out in full and then transitioning into MtFFT, only a short excerpt of MtFFT plays to transition us from the adventure begins into the iconic green greens + triumphant return climax of the song. i think this little modification to the song structure is pretty cool! the rhythm in that little bit is really satisfying in my opinion.





  • edit: stuff is broken again for some reason so now photo is also at the bottom of the post if you’re on kbin. on lemmy it’s not on the bottom of the post because… no idea (:

    boopy the awoofy.
    you know you want to.

    posting this on kbin (was originally on lemm.ee) because… yeah federation still has a way to go as far as technical issues are concerned

    made using paint.net
    images sourced from wikirby: awoofy, hand (colour edited)

    (not to be confused with awoofy poopy. awoofy follow mizu6079’s example for that)

    [image: awoofy sleeping on box. hand boopy awoofy nose]