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Yeah, I suppose the proliferation of any sort of nuclear plants arent seen as a threat to them yet. If the natrium plants take off, which seems to be the biggest push, maybe they will start complaining about them in the next decade or two.
Yeah, I suppose the proliferation of any sort of nuclear plants arent seen as a threat to them yet. If the natrium plants take off, which seems to be the biggest push, maybe they will start complaining about them in the next decade or two.
I am not big into boardgaming… but all of my friends are super into it. It makes playing against them much less fun for me. Guys who play dozens or hundreds of games a year begin to recognize the different “engines” that boardgames run on… so they dont have to wrap their mind around the mechanics, just have to adapt to the scoring mechanism. I have to do both, and am at a disadvantage… so I tend to look at more co-op style games… but those arent to everyones liking.
BUT… This past week (actually the past two weeks) me and a couple of friends played quite a bit of The Crew. Since my oldest friends and I grew up playing Spades and Hearts, the concept of The Crew really clicked with us, and we have enjoyed it quite a bit. It is a fun game, that feels rewarding when youe play meshes, and you eke out a victory from what was looking like a loss… And it also makes you feel like an asshole for miscounting or missing something in a hand, and throwing the wrong card at the wrong time. I think we played very well up unitl the 29th or 30th hand, where we got a mission that was by far the most difficult. I think in all of the prior missions, we may have had to replay two of them, and only once… This mission (no player could win two more hands than any other player) was nearly a showstopper. I think we had to play it 9 times to get by it.
But since I finally played a game in the past week, I was happy to be able to post it in one of the weekly threads! lol
Reading this, I just realized how odd it is that you never hear complaints about nuclear energy from the coal fields… the only threat they seem to recognize is the slow creep of wind and solar.
It is as viable of a strategy as any other. People who complain about people “ratting” or being “bush wookies” crack me up… its like saying that chargin a point is a dumb way to play… its not… it is just the way people play. Some people are door kickers, some people want to sneak through a window, some people will camp an exit point. It all adds to the tension in a game. I think that if you are playing a game and dont like that people exit camp, like the do specifically in extraction shooters, then you might want to try a game that is more of a TDM… Because extraction games are generally designed around chokepoints… ala EFT or Hunt to name the most dominant ones I can think of.
I have wondered if this concept of “playing the right way” stems from a generation of people who watch twitch streams. Those guys cannot really afford to play the flanking/ambush style, so people watch and think that pushing a point, or dropping into the hottest zones are the correct way to play. My old ass lacks the snap reflexes of a 15yo. I am for mid tier, or mid tier +1… So I try to play games that allow for me to push when I feel a tactical advantage, or snipe from the flanks when I dont. Which most people would never want to watch.
Ditto. I recognize my cognitive slide from even 10 years ago… And Mitch has decades on me… I also realize that the older my kids have gotten, the more out of touch I’ve become… These fossils dinner gaf though… Having strokes on live tv won’t even stop them.
I mean… they dropped hte “dont be evil” tag, ages ago… which heralded the next phase of Google… “we are for sure going to be doing evil.”