nope, it was circular for sure, but 3d… plus there was that talking head… no one seems to know what I’m talking about its messing with me like my memory is messed up
nope, it was circular for sure, but 3d… plus there was that talking head… no one seems to know what I’m talking about its messing with me like my memory is messed up
yeah but no… this game was def 3d … plus major havoc doesn’t have a creepy talking head
nope, like I said it was definitely vector, just a bunch of tight lines
yeah wasn’t Sinistar
Yeah I should clarify what I mean by bespoke, as most production games from that era were entirely bespoke (custom hardware designed specifically for the game). I’m trying to discern between “bespoke design from a corporation”, “bespoke design from a small startup” and “bespoke design by some dude in a garage”.
I suspect there’s an interesting story behind this game.
Trying to figure out any info on the game or person(s) who created it. Starting with:
If I had to guess it’s a lone programmer with an idea he figured would make him rich, used the A8 platform and TV to avoid hardware engineering, built a machine or two in a hand-built cabinet, promoted them any way he could, got nowhere, and faded into obscurity.
So many oddities out there. I love the intersection of retro gaming, forgotten prototypes, and obscure media.
Are you suggesting it’s Ray Davies from The Kinks?? He would have been 38-40 at the time of the video, the guy in the video looks younger.
you broke my brain