The case is the arson attack.
The case is the arson attack.
Considering that S2 aired back in 2011, I don’t blame you. This wasn’t even on people’s radar for a third season at all.
If you’re going to be doing any amount of soldering, I’d highly suggest the Hakko FX888D. You want to use a good iron, otherwise you’ll get poor results and/or be more likely to hurt yourself. (Hitting one’s thumb with a hot soldering iron is not fun.)
I don’t drink, but you light want to look at cyclists. Drinking after a ride seems to be a pretty common thing for them.
Episode 6 won’t air until next week.
I give it three months after launch before we hear it is closing. These games just don’t take off like they want.
After their absolutely terrible “parody” reveal for the GEM coupled with the DRM crap there, I’ve lost all respect for PixelFX.
I’ll buy the Retrotink 4k instead, even if it costs more.
In fact, since I posted that comment another 4k scaler has entered the ring, this time by the creators of HDMI mods such as the PS1Digital, DCDigital and such. Called the Morph 4k, will have an HDMI-only one for $400 and one with an analog connectors for $500: https://www.pixelfx.co/morph4k
While it has an upfront cost, I’d say the best way to play old consoles is by using flashcarts/ODEs/softmods and a proper scaler like the Retrotink 5x Pro or the Open Source Scan Converter. Those scalers take a multitude of inputs, scale and digitize them for output over HDMI. The RT5X can even do crazy stuff with filters to emulate CRTs and other effects.
That said, doing all of that comes at a cost. SCART cables for each console are about $40 each and the scalers run ~$325 for the RT5x or $120 for the OSSC. Then if you want to get a way to switch inputs, thats another $50-200 there too. Worth it if you like your old consoles, but to just revisit that’d be an expensive proposition. Is a great way to futureproof them, even moreso with the upcoming Retrotink 4k but that thing won’t be cheap. (Estimated price is ~$1000)
If you want to do it on the “cheap” but get as close to the originals, I’d highly suggest getting /making a MiSTer setup. This uses a FPGA to do emulation via hardware, which is about as close as you can to the originals providing the code is up to par. That’ll run about $300 all said and done, but gets you a crapton of systems all outputting over HDMI.
Its because the .ml subdomain went away. Might need to migrate it elsewhere.
Pretty much any standard e-reader app will work for LNs. Isn’t like manga where the page order is different and the focus is on the images.
Any type of automatic moderation. It is a godsend for managing a community as you don’t have to worry about content with or breaking those roles as the bot(s) check it for you.
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I can’t wait for the Early Access release to come out.
First new video from LEMMiNO in over a year, came out yesterday.
On the AppStore version now and the instance/custom filters are not saving. If you close and reopen the app, it won’t have them.
Yes, from a pure time-based perspective but not from a physically possible one. It’d leave you with only 1.79hr/day to do anything else, including sleep.
I remember the Minecraft casino. While I never spent any money, it taught me that I should never gamble. For a few years after that the Minecraft exp collection sound would trigger a dopamine rush. Is the main reason I stopped playing MC too.
(They gave “play” money to use on top of letting users also use real BTC.)
Oh, well I feel dumb then…
Sadly it can’t work that way. From a programming perspective alone they are very different engines.
Unity uses C# while Unreal is C++.