The Epic First Run programme allows developers of any size to claim 100% of revenue if they agree to make their game exclusive on the Epic Games Store for six months.

After the six months are up, the game will revert to the standard Epic Games Store revenue split of 88% for the developer and 12% for Epic Games.

  • BURN@lemmy.world
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    1 year ago

    They can try all they want, but I’ll just wait until the game comes to steam. No game is worth using that dumpster fire of a launcher.

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      Elite Dangerous was their free game for the month awhile back. I made extra accounts and snagged free copies for people that wanted to try it, because I adore that game and love having people to fly with.

      You know, oddly enough, no one wants it, even for free, expressly because they don’t want to deal with the dog’s anus EGS launcher.

      • p05@lemmy.world
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        1 year ago

        Same with GTA when it was free. Only got one person to use one of the many and they only used it like twice.

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        Dude I have purchased Elite 4 times now, 1 for me and 3 for my mates

        I wish they would do SOMETHING with the game to make it more accessible, all my friends gave up after realising how much grinding they had to do

        That game is a ruined orgasm. So much build up and anticipation for fucking nothing.

        • Mossy Feathers (They/Them)@pawb.social
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          My biggest complaint about E:D is that star citizen’s flight mechanics and ship design ruined the game for me. Star Citizen has a wider variety of ship designs than E:D. Additionally, the ships I’ve tried in SC are incredibly responsive, to the point where even the nimblest E:D ship feels like a whale. However, that’s about all I can say for star citizen. I mean, it’s getting there, slowly but I swear to god the world is going to end before they finish the fucking game.

          Meanwhile, E:D is very much a complete game in a massive galaxy. Sure, it may not have as much detail as CIG is trying to put into star citizen, sure it may not have the complexity of star citizen, but that doesn’t matter if you can’t finish your game. However, E:D’s ships suck.

          Can we take star citizen’s good half and E:D’s good half and make one complete game please?

      • Overzeetop@sopuli.xyz
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        1 year ago

        Which is kind of weird since Elite has its own stand alone launcher, right?

        All my stuff on Epic I just install and either run direct on the PC or add to steam as a non-steam game on my deck.

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        1 year ago

        I claim every epic game through the website, but I actually haven’t bothered installing the epic launcher since I did a fresh install of my OS months back. I’ve got other non steam launchers like GOG installed. So yeah, I’ll take the free game, but I don’t feel like spending money on the epic store even if it were more heavily discounted.

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          You’ve got the GOG launcher… Which can be linked to the Epic launcher… But don’t want to install the Epic launcher to play the free games they give…

          Fucking hell you guys are pathetic.

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            1 year ago

            I’m already claiming them. You want me to actually play them too? What more do you want from me Tim.

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        1 year ago

        If you still happen to have one handy I’d love a copy! Missed this one and finally getting a card that will let me play it

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      I will never get this sentiment. It’s a fucking game launcher, it downloads the games quickly and launches them. I just don’t get this hate boner people have for it.

      I played Red Dead 2 and Control through it and had absolutely zero problems. You all just want a steam monopoly for whatever gods forsaken reason.

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        Their checkout still doesn’t have a cart, it takes forever to load, the UI is terribly clunky, the library sorting is terrible (how do you fuck this up), it’s resource heavy, and I’d be willing to overlook all that oof they had an in game overlay with web browser.

        Aside from the terrible experience, they have profit seeking investors, one of which is Tencent. We all have seen were it goes when profits are priority over consumers.

        Not a hate boner. Just genuine dislike of the platform as it stands right now.

        • GreenMario@lemm.ee
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          They do in fact have a cart I fucking used it last week to add two free games and check em out at the same time.

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            When did you last use it to pay for a game? Just curious, I find most people are more tolerant of issues with something they didn’t have to pay for.

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              I bought Tetris Effect on it back when that game seemed to take every single exclusive offer before finally landing on steam (PS4, then Epic then Gamepass/Xbox THEN Steam) man that’s annoying. Prior I picked up Rebel Galaxy Outlaw on the cheap cheap thanks to a coupon but later got a Steam copy through a bundle.

              I don’t remember when they added the cart but it’s there. I can see it right now. It works. At least when adding 2 free games at once.

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            Nice. I’ll have to take a look next time I’m on there. I didn’t see anything that showed it was available last time.

            Good on them.

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      They’re winning me over steam. I pick up their free games each month and my library is getting good enough that I’m spending more time on it.

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    The first few months of a game release are absolutely critical, no matter the size of the studio. I won’t buy anything on Epic just out of principle, and I’m sure there are countless other people who share the mindset. A 100% share, vs a 70% one, is definitely appealing at first glance, but it’ll butcher your numbers for short-term gain

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      As a patient gamer, who hates enticements to get stuck in yet-another-walled garden, I refuse to go with Epic. The benevolent kingdom of steam never forces exclusivity deals, and just out of self interest i wont reward behavior that removes options from me.

      I guess this means I’ll have to wait at least 6 months for some games to show up on steam

      I’m ok with other ecosystems, if they treat people right, like GoG, I’m cool with GoG.

      • Mic_Check_One_Two@reddthat.com
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        I’ll have to wait at least 6 months for some games to show up on steam.

        It raises a fun ethical question: Is piracy moral if you fully intend on buying the game at full price when it hits Steam in six months?

        Spare me the “piracy is always moral” arguments; Even as a fellow pirate, the mental gymnastics to justify it get old quickly. Just admit that you won’t/can’t pay for something. So the question is whether or not the morality comes into play when you DO intend on buying the game as soon as it’s available on your preferred platform.

        • NightOwl@lemmy.one
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          Patient gamer does mean actually be patient. If someone is playing a pirated game I would say that doesn’t count as patience with them not depriving themselves of anything.

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        Some games are already like this. Borderlands stuff has been an Epic exclusive for a year ish in the past. I played on other platforms to avoid it. I don’t know if that’s still the case or if Borderlands 3 was the exception.

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        So if a game is stuck in Steam’s walled garden it’s ok, but if it’s stuck in Epic’s walled garden then it’s wrong?

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          A lot of people seem to view it this way. Borderlands 2 was Steam exclusive for like 5 years and very few people complained, but Borderlands 3 was EGS exclusive for 6 months and tons of people flipped out.

          • NightOwl@lemmy.one
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            Correct me if I’m wrong but I don’t think Valve went out of their way to bribe 2k into signing a contract to prevent them from releasing on other platforms. Like Xbox did with Tomb Raider preventing launch release on Sony.

            Or do you not understand the distinction? At least play the “well it’s PC so what is the big deal over downloading another launcher” card if you are going to try and argue the exclusive angle.

    • tiredofsametab@kbin.social
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      As a gamer living in eastern Asia, Epic’s exclusives that could only be bought in certain countries due to payment processors pissed me off enough to boycott. I generally don’t touch any games that started as exclusives there, either. The couple of exceptions I have, I waited until they were a couple of years old and > 50% off on Steam or GoG

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      Yeah same, but I also won’t touch anything that goes Epic Games exclusive even when it comes to Steam.

    • dan1101@lemm.ee
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      A game that sells 10,000 copies on Epic may sell 20,000 or more on Steam since Steam is so popular. If the game sold for $20 they would get $200,000 from Epic or $280,000 from Steam in that scenario.

          • Mic_Check_One_Two@reddthat.com
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            Or even just has the same features. The EGS launcher is hilariously bad. It’s barebones and intentionally difficult. It’s basically just a shell for their website API, when then raises the question of why they even have a launcher when it’s just a glorified browser.

            And the lack of a shopping cart on their store is just plain aggravating. Maybe I don’t want to do a purchase for each individual game/DLC. But I’m sure they did a focus study somewhere, which found that having a shopping cart encourages people to second-guess their purchasing decisions. Like if you allow people to cart things, they may rethink some/all of those purchases once they get to the final checkout screen and see the grand total. So instead, they’ve opted to make the user experience worse, by forcing you to check out for every single individual item.

            • MisterFeeny@kbin.social
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              Not that I want to defend EGS here, but I would like to point out that they actually have had a shopping cart for a bit now. Hilarious how long it took them to implement, but they do in fact have one now.

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              If you want to criticize the product you should say least stay up to date on what they offer because now we know you don’t know what you’re talking about :)

              • Mic_Check_One_Two@reddthat.com
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                On the other side of the same coin, it proves that I don’t use the EGS because the launcher has historically been (and still continues to be, as far as I can tell) hilariously bad.

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          They’re not really trying to compete financially at the moment. They’re trying to build a solid userbase and gain a high market share with younger gamers (the Fortnite crowd). They’re more than willing to lose money to do this. Once they meet the userbase target deals like this and the free weekly games will disappear.

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        That’s an awfully generous ratio. I don’t recall all the specifics, but a year or so ago an indie game dev posted the sales stats of his game and left out the Epic Store numbers. When asked, he said that EGS accounted for less than 1% of his sales. Now, I’m not saying that’s going to be the case for all games, but considering EGS’s status as the “black hole of videogame marketing” I would say a 10-1 Steam/EGS ratio wouldn’t be surprising.

          • Nefyedardu@kbin.social
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            It’s their largest issue and they literally just won’t fix it.. Ostensibly because they don’t “track user behavior”. Yeah sure Epic, go with that.

            When it introduced Steam Direct, Valve prioritized the development of Steam features that helped users discover games they might be interested in, such as the Discovery Queue. The Epic Games Store will continue to get interface updates, but as a matter of principle, Allison says that Epic will not track user behavior and use it to algorithmically recommend games. Epic has said in the past that it’s more interested in supporting the game discovery that already happens outside of stores, such as on Twitch and YouTube.

            • Kecessa@sh.itjust.works
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              There’s no winning with you guys is there?

              “We don’t track you…”

              “I don’t believe you, I’ll use that paycheck that I know for a fact is tracking me, fuck you!”

              “Eh…”

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                Why the fuck do you care if I don’t like your favorite multibillion dollar corporation? Fuck I wish I could find someone who loves me as much as you love Epic Games Store of all things

                • NightOwl@lemmy.one
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                  It’s Tim. Why else would he be personally offended on behalf of epic when people say they don’t use it. He got offended I didn’t install the launcher and play the games despite having an account and at least claiming them on the browser.

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    There seems to be a lot of debate in the comments, that are disingenuous arguments.

    I think the quality of the software is a factor for some people, but that’s not the main issue here.

    Steam has always publicly stated their competition is piracy. They have to be more convenient than piracy to survive. And over steams lifetime I think they’ve demonstrated that’s their goal, yes they have DRM, but only to satisfy publishers, they’ve done everything they can to keep things as convenient as possible.

    Epic, the company, has demonstrated their goal is money. And they’ve demonstrated an anti-consumer trend, the exclusivity deals are in great indicator of that. If epic became as popular as steam, they would make the experience awful, they would become the Disney of the game world.

    So all of the arguments about

    *launcher quality

    *availability of DRM free games

    *some publishers choosing to release on one platform

    Are missing the mark, many people don’t want to financially support a market participant who will make their lives worse in the future.

    If you don’t like valve, that’s fine, support a different distributor who makes the ecosystem better, like GoG.

    • Myro@lemm.ee
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      Yeah, I think competition is always good and Steam should not have a monopoly, but Epic is certainly not a beneficial alternative.

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      I think you hit the nail in the head.

      When I think about the whole missing shop cart thing, it wasn’t necessarily the shopping cart that bothered me (even if it DID cause terrible service when they released a paradox game with DLC).

      It was the fact Tim himself and a posse came on Twitter to call me everything short of the R-slur just for wanting the shopping cart.

      Yesterday it was shopping carts. Tomorrow it’s games working offline and with no mods. Tim made himself the villain over nothing, and deserves to fail before it’s about everything.

    • DrQuint@lemm.ee
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      I think you hit the nail in the head.

      When I think about the whole missing shop cart thing, it wasn’t necessarily the shopping cart that bothered me (even if it DID cause terrible service when they released a paradox game with DLC).

      It was the fact Tim himself and a posse came on Twitter to call me everything short of the R-slur just for wanting the shopping cart. It was a freaking war of ideology attrition over a motherfucking shopping cart, something the Unreal Engine store had too.

      Yesterday it was shopping carts. Tomorrow it’s games working offline and with no mods. Tim made himself the villain over nothing, and deserves to fail before it’s about everything.

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      I love how when it’s epic it’s all about “I don’t like epic because they want a monopoly” but when it was only steam nobody talked about them having a monopoly lmao

      • jet@hackertalks.com
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        Steam isn’t a monopoly.

        Steam doesn’t force exclusivity. Developers are free to release a game on their own platform, on steam, on GOG all at the same time. Steam doesn’t even enforce price equality, developers could have their game on steam for 3X the price if they wanted. Use our website get the game for 66% off. Or use steam pay 3x the price. That’s an option

        Steam is the benevolent dictator of the gaming world right now. They are benevolent so there’s no real need for a revolution. But they’re not forcing anybody to stay on the steam platform

        • GreenMario@lemm.ee
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          Steam has roughly 90% of the market. Everything else has scraps.

          At what point does a market leader not become a de facto monopoly?

          When the Majority of PC Gamers chant “no steam no buy” what exactly is Steam? Is it a monopoly? Is it a cult? It’s certainly not an equal competitor in the market. But just like reddit exposing this gets hit with down votes and “steam is not a monopoly cuz Gabe is based” propaganda.

          What will Steam become once he dies btw? Will his successor keep the company private or go public and go through shareholder enshitification? Sold to Amazon?

          I say all of this as a happy Steam Deck owner, a majority of my games on Steam and where I buy first over others save for real old Games (GOG). Honestly Steam was goddamn stagnant until EGS went online then Valve started updating the UI, made deals to get EA and Microsoft on board. Honestly EGS existing lit a fire under Valves ass. So I guess maybe not a monopoly as a true one wouldn’t even be bothered. But let’s not downplay Valves “big dick” in the market they can swing around all they want.

        • Cethin@lemmy.zip
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          Steam doesn’t force a monopoly because they’re already in the position of power. Epic “forces a monopoly” because they are the party out of power. I don’t care about either, but to assume any move by the company competing with the default game marketplace is “forcing a monopoly” is disingenuous at best. I’ll agree their client sucks compared to Steam, but honestly I don’t care. You can still launch your application through steam and get the overlay and everything. I care more about the health of the marketplace, and having a competitor can only be good for consumers and developers. This 100% return can make developers sell their games at a lower price and still make the same profit, as one example of how this is good.

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            I Don’t mean to be disingenuous. I never said either company was forcing a monopoly.

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    Someday maybe they will try to improve the launcher instead of burning all the money in exclusives that only pisses people off. I uninstalled that shit and don’t even bother to take the free games anymore.

    • 🍜 (she/her)@lemmy.ml
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      I had to request and confirm the deletion of my account to stop chinese people trying to hack it or something because I kept getting e-mails from Epig that someone in China is trying to access my account EVERY GODDAMN MONTH.

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        Why should you be happy it has the most bare functionality it could possibly have. It’s 2023. On Steam I can stream from a Linux PC to my living room, play on some Nintendo Joycons with full gyro support, have a YouTube video playing picture-in-picture and bringing up an achievement guide with one button press. Epic is just a launcher, Steam is a full-fledged gaming platform.

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          I’m not one for company or brand worship but valve is straight GOATed.

        • rich@feddit.uk
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          So…download with epic and launch via steam as a non-steam game. What’s the problem?

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            The issue is not the launcher. The issue is the exclusivity. It demonstrates an anti-consumer mindset. The GOG, which people here have demonstrated acceptance of, is yet another launcher, the launchers less elegant to steam, and everyone is just fine with.

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            It will probably work fine but it’s not an officially supported use case of the software. You can’t exactly submit a ticket to Valve if something doesn’t work right because the game isn’t even on their store.

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          Funny you should mention Linux…

          “Linux is so much nicer than Windows because it doesn’t have all the bloat! Yuck!”

          “Epic is so much worse than Steam because it doesn’t have all the bloat! Yuck!”

          The hypocrisy is strong with this one.

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            … What are you even talking about. I never even said the first statement so how could I possibly be a hypocrite lmao. And having features isn’t “bloat”. Your argument is just all kinds of nonsensical.

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    Man epic games store is actual industry aids. We don’t buy games on steam because we have no other choice. We buy them because it’s by far and large the best platform. I don’t want 10 different apps for different games. I want my collection in one spot. Epic games sucks. I’ve never given them a single cent and never will. I’ve claimed many a free game on there but the irony is I just buy them on sale through steam and never actually play them on epic. I want playtimes, achievements and the games themselves in one fucking spot. If steam becomes wildly anti consumer I would absolutely change my stance. But valve and it’s customers have a pretty good relationship imo.

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      I wish more companies were like Valve. They are following that old style of making a great product and/or providing a great service to make consumers happy to spend their money there. The only mixed feelings I have about spending money on steam is “do I really need more games when there’s a ton in my library that I still haven’t even installed let alone played?”

      I hope they stay private and that Gabe has or finds an heir that follows his mindset rather than decides to go for a quick payout.

      Even when those other companies embrace shitty business practices to make more money and it works for them, they are just setting the stage for a better company to come along and replace them.

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        Dude, we are so fucking boned if Gaben ever retires/dies/does not become GLaDOS. Valve is one of the only companies I can think of that hasn’t squandered goodwill completely and generally maintains a tight ship (aside from maybe Costco).

        Can guarantee some random, unkempt, 38 year old asshole from the pharmaceutical industry will make Steam subscription only, throw it on the stock market, and have it tank due to some hedge fund mindset within 5 years if they hire a new CEO.

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        Not to mention valve making a device that proliferates Linux game support more than anything else… ever.

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    God I hate Epic. I hate them with every fiber of my being. The fact that I have to have their crappy, insecure game store bloatware just to try to learn Unreal for personal projects is dumb. Hence why I am learning Unity and Godot.

    • dyc3@lemmy.world
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      As a long time Unity user, Unity sucks ass. All of the good things about unity are the things they bought like cinemachine and textmesh pro.

      Unity technologies can’t for the life of them make a damn decision and stick with it. As a result, Unity has a decade plus of technical bloat and debt that can never be fully paid because of the need for backwards compatibility.

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        Oh, I know. I headed a major project which involved usurping the root level of geometry in the Unity engine and injecting massive amounts of data into it and we actually found some major flaws in their underlying logic which only would come up when you hit the levels of throughput that we were dealing with. Getting them to admit to the fault was pulling teeth, but they did fix it once they were confronted live with the issue. So that’s good on them at least. But that aside, the project went well and the tool at the other end is nothing short of incredible. I’d still rather work in Unity than Unreal for most of the types of projects I tend to do.

    • ineedaunion @lemm.ee
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      Same. They killed unreal tournament as well. Mutual funds and corporate entities need not exist.

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        1 year ago

        It’s such a bummer fortnite happened when it did… they pulled everyone with multiple PvP shooter experience off the UT4 team and killed the project.

    • Dark Arc@social.packetloss.gg
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      I don’t know that I’d take a moral stand against epic and for unity https://www.gamedeveloper.com/culture/why-is-unity-s-merger-with-ironsource-angering-developers

      Don’t forget https://www.crytek.com/ is still around too and still making CryEngine (there were some bad years where they were struggling to pay people, but they seem to be in a good place again). Lots of work going on behind the scenes to improve this engine for Crysis 4 and Hunt Showdown from what I understand.

      There’s also the (heavily modified at this point) cryengine derived https://o3de.org/.

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      I played a game for like 2 hours and 30ish minutes, 30 minutes longer than their allowed refund window because I forgot to close it when I went to the bathroom after deciding I didn’t want to keep playing, and my buddy who played with me had like 2 hours and 14 minutes.

      They accepted his refund request no problem and denied mine even after I got a supervisor involved.

      I will never ever use their service again, they can keep my $70 but they’ll never get another dime. Fuck em and their bribery of game developers.

      • lastweakness@lemm.ee
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        1 year ago

        So, you don’t like Epic because they didn’t offer a refund beyond the refund window? Idk man, I don’t like them for many reasons but this seems a bit off

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          I don’t like that they inconsistently enforce the 2 hour window. The reasons I don’t like Epic include a lot more than just this one situation, but it sure enforced my opinion of them. I see how you can boil down my anecdote to your version, though.

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            I mean, he was <15 minutes off the cutoff, you were 30 minutes. It’s not unusual for there to be a little bit of leeway with these things. If you both played exactly like 2:15 and one of you got a refund and the other didn’t then I’d say yeah you’re justified in being outraged, but as it stands… you’re mad because they were did your friend a solid and made an exception and not you; which just seems like a selfish take … be happy either of you got cut a break.

            They did more than they said they would, not as much as you wanted them to do.

              • Dark Arc@social.packetloss.gg
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                If you think that’s what this is about, you’re missing the point. You can have a bad take and the company can still be a bad company.

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    Steam has proton, Epic games does nkt even have a linux launcher, its obvious who I’m sticking with

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      Heroic Game Launcher works well enough for that. Although I do need to install MSVC shit thru Winetricks sometimes. Wish HGL did that automatically.

    • Alien Nathan Edward@lemm.ee
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      I mean, I’ve been able to get epic games working on my deck through the heroic launcher. I’ve still not given them one thing dime but I’ve got a fair sized collection of giveaway games that are nice to have around

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        That percent of the market really changes for some indie titles who have noted a substantial amount of their purchases were from Steam Decks.

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          Linux users are the vegans of lemmy.

          I’m sure all couple hundred of you are really excited about it but you are also no percent of the market

          Shit I only have epic installed to get free games I forget to play because I never use the launcher. It’s just nothing to do with who is using Linux.

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            I don’t really give a crap what you think of linux users. But it’s not true that “no percent” uses it. Seems a little ironic that you say “nobody uses it” on one hand and also complain about the number of people who talk about it…

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              The large number of people talking bout it exists pretty much just on this social media.

              Not sure why you are so personally invested, hence the vegan comment.

              The point is no one really develops with Linux in mind because the consumer base is tiny

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    So is it just me or does every game that becomes a epic exclusive never do as well as they should. i think most game developers realize this, which is why epic is desperate to get developers on their failing launcher. maybe they should try offering all the things steam does. regardless i cant switch because i own too many games on steam, im locked in.

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      What was wild to me is when Kingdom Hearts dropped on Epic and no one cared. Should have been the hot topic for at least a few days but… nothing.

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        That’s probably also partially due to how crazy overpriced it is though

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        Kingdom Hearts was a double whammy of poor decision making on Squeenix’s part. Not only did they launch on EGS, where most PC players aren’t going to care about it, they launched it at an absurd price. They were selling the HD collection for $50 when you could walk over to GameStop or Target and get the PS4 version for $20.

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        When you finally make a game like KH available to a new audience, and no one gives a shit… You’ve done something horribly wrong.

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      I 100000% believe your comment on the pre-existing library is why they give free games away weekly. They want you to build a library that you then won’t want to move from which is exactly why I too don’t like being forced to buy things on another game store. I don’t like exclusives no matter where they are, it’s anticompetitive bullshit.

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          It spent it’s early access there but it was definitely talked about at least in the places I lurked. It’s Supergiant games tho, they do nothing but bangers.

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      Steam has a really loyal base that for some reason think buying from a different store is akin to buying a whole new platform

      I’ll avoid games on Steam as much as I can to foster competition but breaking into that user base is difficult

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        the reason for that is because steam isn’t just a launcher. if you don’t use steam you might think so, because giving you a play button, managing downloads, and maybe tracking achievements is all other platforms do. steam, on the other hand, is an entire toolkit built to simplify everything in gaming – whether what you seek is community spaces, a workshop to easily install mods and other community content, one-click linux compatibility, in-home streaming, easy game invites and in-game chat with your friends, or a plethora of other features, buying on steam vs non-steam is usually a massive difference.

        i bought gta v on disk back when it released, as opposed to my friends who only joined a few years later and had the bandwidth to just buy the steam version and download it, and whenever we played together they just had so much of an easier experience.

        the reason steam’s user base is so loyal is because steam provides things that actually matter to them, and valve spent decades ensuring that they provide the best damn experience possible. epic games, on the other hand, had one surprise success with fortnite, and decided they want the game store market to turn it into a long-term revenue stream, but what they forgot to consider is to give people the same experience steam provides. egs has a fundamentally selfish design, it literally only caters to epic and only does the bare minimum for anyone else.

        so if your proposition is that people should ditch that platform that goes out of its way to provide for them and instead be content with the bare minimum because the company behind that platform is evil because *checks notes* it’s too popular and makes it hard for other corporations to act as middlemen and collect the game store tax themselves instead, i don’t think you’ll be able to convince too many people.

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          Yeah, I dislike that about it too

          It’s a store, it shouldn’t be anything else

          But AFAIK GoG is the only one like that, even then some of their games aren’t

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        I’ll avoid games on Steam as much as I can to foster competition

        Cool. I’m going to open my own store that costs twice as much as Steam and has none of the features. I’ll let you know when it’s ready so you can purchase from me in order to “foster competition”.

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        Its is buying a new platform, rather than have my games in 1 platform, they would be in 2. also steam offers much more (at a greater cost to developers) then epic. i also only use linux, which is a not hard at all with steam.

        • Dark Arc@social.packetloss.gg
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          I buy from valve mostly for the Linux bit… they’ve played a major role in lifting the Linux desktop graphics drivers to the point where they’re actually not just usable but good.

        • ILikeBoobies@lemmy.ca
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          I also only use Linux; I don’t need to change my device at all to switch between Steam, Lutris, or Heoric

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            i hope you realize the only reason you can actually game on linux is because valve decided microsoft has to not have a monopoly, because they got spooked by the windows store. i tried gaming on linux in the pre-proton days, it was a hot mess, the advent of proton and dxvk was a massive jump in terms of compatibility. and nowadays valve is ensuring that people do in fact give a shit about proton with the steamdeck, its 1.5-2 million users give a pretty strong reason for devs to keep their games compatible, and anything that runs on a steamdeck runs on linux in general as well.

            it doesn’t matter whether you run non-steam games through lutris or heroic, you’re still running on the translation layers built by valve to keep linux gaming viable

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              I am aware, I can still use other stores

              I wouldn’t want Valve to have a monopoly on Linux anymore than on Windows

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            Due to advancements pushed by Valve, these days I’m actually surprised when a game doesn’t run under Linux.

            Even when he worked for Microsoft, Gabe Newell was literally the person that made PC gaming viable.

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        I had a few games on Impulse but my account vanished when it got sold to Gamestop so I can understand people being worried about buying games on other platforms. One reason I like GoG due to offline installers

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        The problem is that none of these other launchers offer features like Steam Input, Proton, in-home streaming, a good overlay, and the Workshop. Steam competes by making their platform the most attractive to customers.

        Alternatives to Steam need to find their own niche. GOG is doing well in their niche of fixing up older games and selling them DRM-free. The only “killer feature” EGS has is that they take a smaller cut from publishers. But end users don’t care about that, because it doesn’t translate to lower prices. I can chose between spending $60 for the same game on Steam or EGS, but the EGS version comes without all the extra features I listed above.

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    I already block ads and advertisements, so the game will just be completely off my radar for another six months until I see friends start playing it. Eh. It’s far too much effort to try a new platform after the dumpsterfires of Origin and Uplay to play 1-3 games.

    The only game I’d actually install a new launcher for would be a new Half Life Game.

    • jet@hackertalks.com
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      I had a friend who really got into satisfactory. And since we were all a factorio group, it seems like our kind of crazy. We are excited for it. When it came out as an epic exclusive, that one friend went for it. And tried to get us all to join him. We’re like okay we’ll join you soon as it comes out on steam. Some converted some didn’t.

      But over time I’ve had my personal friends tell me, yeah I see why you didn’t make that choice, earlier I thought you were just being stubborn but now I totally understand it.

        • jet@hackertalks.com
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          They now understand the logic behind not supporting exclusive titles to walled gardens.

          • derpgon@programming.dev
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            That the game was still in early access, had bugs, and didn’t have many features or ways to progress.

            After a year of development, tho, it’s a different kind of story.

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        I don’t think GOG is going anywhere, perhaps the poster above you just used weird phrasing (English might not be their first language)

        • Noir@lemm.ee
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          I should’ve just added “Never forget [buying games from] GOG!” already 😅

      • Noir@lemm.ee
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        Oh no, sorry if I scared anyone. I just wanted to remind people to buy games from GOG

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    1 year ago

    “Let us offer you 100% of the money from a marketplace 0.0001% as large! Did we mention you get all the money that neither of us are making? We will throw in all the good will with gamers we’ve earned too.”

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      If the game is in demand, people will go there if it’s the only option. It’s not a great option for some obscure indie game, but it is for mid-budget projects that have already gotten interest.

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        That’s fair. I personally just skip those. But maybe few enough people skip to make the lower fees worth it.

        For the majority of game studios this seems like a terrible deal though.

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          I feel like zero fees vs 30% fees is a pretty big difference. But you have to be able to sell at least enough to make up for the difference either way. It also very well could just attract devs who think they’re going to sell more than they will.

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            Well 0% fee for a store that has zero added features vs 30% for a launcher with cloud saves, overlay, online couch play, tradeable in-game items, gifting, community, profiles, wishlist, notifications, etc.

            Someone has to pay for the server time and storage.

            Oh and Steam has way bigger userbase.

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              Call me old fashioned, but I don’t play a game for the trading cards. I also don’t hang out there, I have used Discord for years. Overlay is less important now that I have 2 monitors. I just want a game on my computer that updates itself so it’s ready when I want to play it, and then gets out of the way.

              Gifting and a better cart experience I definitely agree with, those are so much better. But not 30 percent better.

              As far as the user base, it may be changing. There are 132 million active steam users vs 230 million epic pc users. Though I imagine the number that actually buys software is strongly in Steams favor, as they are going to be older and more used to spending where I suspect you see a lot of F2P players in epic. Does that demographic start changing as they age out of fortnight? Hard to say. Don’t have any stats on that though, just guessing.

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                Steam Workshop, communities, screenshot and video sharing, pretty solid game searching, game awards, reviews, streaming, guides, achievements - just what I remembered.

                Yes, there are people who so not use any of those features. Yes, there are people like you who don’t care about trading / cards / anything but the game and updates.

                So when you start comparing just that a launcher can launch a game and keep it up to dáte - these two launchers are identical. When you add the store to it, then it’s in Epics favor. But as soon as you start comparing them as a whole, it’s clear Steam has a lead.

                Why did people ditch IRC in favor of Skype? They both had chat. TeamSpeak in favor of Discord? They both had voice calling.

                It’s about the UX as a whole. Some people might not use Steam Workshop ever, but then one day it comes on handy.

                Also, fuck Epic exclusivity deals. They are as anti consumer as it can be, without really giving anything in return. They literally P2W’d the game market. Or at least tried to. Last straw, Epic is partially owned by Tencent, a Chinese money hungry game company that’s not ashamed to put P2W features in games.

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    They’ve done everything to encourage game developers, expecting consumers to follow. But none of this entices me to leave steam. I, like many, will gladly wait.