• 13 Posts
  • 60 Comments
Joined 1 year ago
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Cake day: June 21st, 2023

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  • Kaldo@dormi.zonetoWarframe@dormi.zoneWeekly Warframe: Gyre
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    9 hours ago

    I never got her to click with me but I recently took her into a SP circuit and holy hell… that was a wild ride, electricity procs for ages all over the map. Tons of energy to spare, electricity procs from various weapon decrees, it was amazing.

    The only issue, as usual with frames that don’t have any built-in defenses, is lack of DR to tank higher level enemies, so you either gotta shieldgate or dodge and toggle operator like a chipmunk on heroin I guess. I do like how all her abilities fit together though, none are free helminth slots.


  • Updating with screenshots of my final build, it works extremely well and I love it. It’s funny to me that after all these years of warframe, of all the changes and new mechanics, in the end my favorite warframes are Frost and Ember 😁

    My Frost and his Glaxion (if you dont want to use bane mods or want a generic kill-all build, just use vital sense instead). I use a Hound for priming, I have enough energy to replace zenurik with madurai and secondary/melee you can take whatever you want. Glaive Prime actually goes extra well with this since its critical chance comes to around 120% if I did my Biting Frost calculations well, which is better than the usual build’s default of 70% in terms of proccing Melee Duplicate



  • Good to know about HM, I thought it might be good due to frost’s biting force but I was never a fan of it. I should try punch though, I didn’t know it works with beams like that. In that case primed shred is superior to vile acceleration in every way and it will probably make shivering contagion obsolete too, thanks!

    No Vital Sense? Does it not stack well with Photon Overcharge, I thought they’d go hand in hand and stack crit dmg to ludicrous amounts?

    I only have cold and magnetic on the glax, hound is doing most of the priming but i’ve been eyeing radiated reload if i have spare mod slots one day… but I will probably put a faction mod instead.

    I’m using a basic stretch over overextended since strength affects the added cold modifier of Freeze Force too, and I don’t want to be freezing enemies too far from objectives anyway. With just BR+OE the armor strip on #4 is below 100% too so I’d need more mods, archon shards or molt augmented to get it back to over 100%.

    I’ll probably go Nourish+Equilibrium once I have photon overcharge but for now I’m slotting in a regular streamline+arcane grace.



  • I know she got better but between the clunky merulina, many abilities being CC in a game filled with overguard enemies nowadays and her style, I was never too interested in dumping any forma in her.

    Also, I know Merulina adds DR but it does so by redirecting it from Yareli into Merulina’s HP, and its defenses are not affected by adaptation or other sources of DR, right? Doesn’t this mean you will get practically instantly dismounted in any high level mission?




  • Kaldo@dormi.zonetoWarframe@dormi.zoneWeekly Warframe: Lavos
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    30 days ago

    I really like Lavos but I’ve been waiting for years now for DE to make it so it remembers your last cast element instead of making you re-select it over and over again before every cast.

    I also haven’t tried him in EDA so not sure how reliable is his health/armor tanking there, but in regular SP it was always more than enough.

    Had no idea Valence Formation augment exists (red veil and loka are red for me 😥) but that one looks amazing for the profit taker, right? I should try it one of these days


  • I am so on board a 1999 boyband / 2k virus infestation crossover, it’s such a good idea to connect these 2 places/times and introduce the long awaited liches too

    The city open world looked amazing, I just hope they kept it not too big, and they never add archwing to it

    Other than that not a lot of solid announcements or even news, but tbh I’ve been feeling pretty confident and optimistic about WF since Rebb took over so I’m willing to give them the benefit of the doubt and let them cook.


  • Kaldo@dormi.zoneOPtoWarframe@dormi.zoneOnos thoughts?
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    5 months ago

    Hmm maybe, I don’t have all the incarnon upgrades yet so it could feel better later on. I still feel like a lot of stars have to properly align in order for the incarnon mode to actually feel powerful, otherwise it’s just meh - especially if you compare it to something like lex incarnon which seems better in pretty much every way.






  • Kaldo@dormi.zonetoWarframe@dormi.zoneWeekly Warframe: Atlas
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    6 months ago

    When DE added auto-attack by holding E, I’m guessing they never got around to making it work the same way with Atlas’ Landslide? Would be neat if you could just hold 1, or alternatively make it so pressing 1 is a toggle that replaces your melee weapon so you can just hold E to rockpunch continuously

    But yeah I remember the 1111111 gameplay and it quickly made me drop the frame despite how cool it looks and sounds :/





  • Kaldo@dormi.zonetoWarframe@dormi.zoneWeekly Warframe: Nekros
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    8 months ago

    I really like Nekros and the type of build he can go for, he’s still my goto frame for long survivals since otherwise you tend to run out of life support no matter how many enemies you kill. It does feel like he doesn’t have any interesting abilities though, desecrate is practically a passive and terrify is a good armor strip but the rest might as well not exist. I think I have petrify subsumed for his #1 for added loot generation and some CC.


  • Then both my ingame experience, and the wiki that says

    Strike Doomed foes with Wyrd Scythes to trigger Phantom Wrath, while refreshing Doom on the targets hit and spreading the curse to other enemies within a AbilityRangeBuff10 / 12 / 13 / 15 meter radius around the Doomed foes.

    are wrong I guess. I can’t test it rn but will later, but it doesn’t really change the original point that much, just makes it harder to apply if true but not impossible since it isn’t that hard to press 2+1 on a group of enemies

    edit: Played a bunch with her and the doom effect definitely spreads on hit, not on kill.


  • Wyrd Scythes only have to damage the doomed enemy in order to spread it, and it’s pretty easy to maintain it once you get it going.

    While the enemy has the Phantom Wrath effect active, it stores 35% of any damage Dagath does (whether ability or weapon) and then when the time expires, or the stored damage becomes lethal to the target, it triggers and deals that stored damage.

    This means that for example if I store 50k damage on an enemy, and someone else’s grimoire starts damaging the enemy and brings it below 50k HP, dagath gets the kill - if I am reading this correctly.